3D Terrain Editor

Professional terrain,
zero complexity.

Built around simplicity. Sculpt, paint, texture, and bring stunning worlds to life in minutes — ready to drop straight into your game.

See what's possible

Stunning worlds.
Built in minutes.

From flat ground to a breathtaking, fully textured terrain — watch the entire workflow unfold.

100% free to start

Free to create.
Pay only when you ship.

Download the full editor and build entire worlds for free — sculpt, texture, vegetate, light and explore, with no limits and no trial timer. You only pay when you're ready to export into your game.

Download Free
No account needed
Windows
macOS
Ubuntu
01
Sculpting

Shape anything,
hills to craters.

Push, pull and carve the land like digital clay — raise mountains, cut valleys, drop a volcano. Everything happens in real time, and nothing is ever locked in.

11 sculpting brushes for any landform
Custom pattern & stamp brushes
Smart tools — erosion, canyon & volcano
Real-time & fully non-destructive
Sculpting
sculpt.mov · placeholder
02
PBR Texturing

Paint photoreal ground.
No texture wrangling.

Brush realistic ground straight onto your terrain — grass, rock, sand, snow — and blend it all together seamlessly. Drop in your own photo and it becomes a game-ready material in seconds.

A rich library of ready-made ground materials
Add your own — PBR generated automatically
Fine control over every material
3D relief mapping for lifelike depth
PBR Texturing
texture.mov · placeholder
03
Grass & Vegetation

Grass that
moves in the wind.

Paint lush grass across your hills and watch it ripple in a living breeze. Cover as much ground as you like — your scene stays smooth and fast.

Real-time grass with lifelike wind
A library of grass varieties
Full control over density, size & color
Hardware-accelerated for massive coverage
Grass & Vegetation
vegetation.mov · placeholder
04
Sky & Weather

Set the mood
in seconds.

Golden sunset or moody storm? Dial in the sun, sky, clouds and rain until the atmosphere feels exactly right — and see every change the moment you make it.

Dynamic sun & lighting with ambient occlusion
Procedural sky or image-based skydome
Drifting, sun-lit clouds
Real-time rain
Sky & Weather
weather.mov · placeholder
05
Water

Drop in water that
actually reflects.

Add a lake, river or ocean in a single click, and watch it mirror your sky and mountains right back — ripples, waves and all.

Realistic real-time water simulation
Full control over reflection, waves & color
Fast and lightweight
Water
water.mov · placeholder
06
First-Person Preview

Walk your world.
Before you ship it.

Hit play and drop into your world in first person. Wander the terrain to judge its scale, lighting and mood — and catch anything worth fixing long before you export.

Explore in first person, any time
Judge true scale & lighting
The full scene, rendered live
Catch issues before you export
First-Person Preview
preview.mov · placeholder
07
Precision

Draw with
precision.

When a shot needs to be exact, ArdORA keeps every stroke under tight control — so your edits land precisely where you want them, with no fiddly masking or cleanup afterwards.

Height filter — paint within an exact elevation
Slope filter — flats or steep cliffs only
Straight-line lock for perfectly clean strokes
Snap to grid for tidy, aligned edits
Precision
precision.mov · placeholder
08
Export

Build it here.
Ship it to your engine.

Create your whole world in ArdORA, then bring it straight back into your workflow. Export to the industry-standard formats your pipeline already speaks — at up to 4K.

Export at up to 4K resolution
Fully compatible with Unity & Unreal
Standard glTF / GLB for everything else
Unity
Unreal
glTF
Up to 4K textures
09
C++ SDK · Studio

Your engine.
Your pipeline.

Don't want Unity or Unreal? The Studio SDK hands you the C++ source to load and render ArdORA terrains directly inside your own engine — real-time, on every platform, with zero middleware.

Full C++ engine source — drop into any project
OpenGL, Vulkan & Metal rendering backends
Runs on Windows, Linux & macOS
Quality tiers from mobile to ultra
Get Studio — unlock SDK
C++ SDK · Studio
sdk.mov · placeholder
Pricing

Start free. Upgrade when you ship.

Every tier includes the full terrain editor. Paid tiers unlock export and engine integration. One-time purchase — no subscription, ever.

Free
$0
forever · no account needed

The complete terrain editor — sculpt, texture, grass, water, sky and environment. No export.

Full sculpting toolset (11 modes)
PBR texture & grass painting
Water plane & sky dome
Environment & lighting controls
First-person viewer
Project save & load
Windows · macOS · Linux
No export
No SDK
Download Free
Studio
TBD
one-time purchase

Indie plus the C++ terrain SDK — render ArdORA terrains in your own engine with native OpenGL, Vulkan or Metal.

Everything in Indie
C++ terrain loading SDK
OpenGL, Vulkan & Metal backends
Runs on Windows, Linux & macOS
Priority support
Get Studio
Free Download

Build your first terrain today.

No account, no install wizard. Pick your platform, unzip and run.

Free forever · No account needed · See paid plans →
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